Spells


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Attract Arrows

Mana: 30 / Range: 10 / Area: 4 / Duration: 20 / Type: Single
Damage Taken from Ranged = 150%

Strange mystic forces cause the enemy to attract projectiles, increasing the damage taken from them

 

Banish Shadow

Mana: 40 / Damage: 40 / Range: 10 / Area: 3 / Morale: -0.5 / Type: Area
Holy Damage

Emits a burst of holy energy that strikes out against creatures of shadow.  Only affects creatures of Shadow

 

Blessing

Mana: 30 / Range: 10 / Duration: 60 / Type: Group
DV +3 vs. ALL  / AV +2 vs. ALL

Blesses all friendly elements with bonuses to attack and defense

 

Cloud Of Fear

Mana: 30 / Range: 10 / Duration: 90 / Type: Group
Morale Loss Rate = 150% / Morale Recovery Rate = 50%

Creates a bubbling cloud of darkness that lowers the morale of enemies caught within

 

Conflagration

Mana: 40 / Damage: 35 / Range: 10 / Area: 2.5 / Type: Area

A powerful spell that causes the air to ignite around the caster's enemies

 

Courage

Mana: 35 / Range: 10 / Area: 2.5 / Morale: 5 / Duration: 30 / Type: Group
Morale Loss Rate = 50%

Blesses the company with a burst of courage, increasing their morale

 

Darkfire Immolation

Mana: 30 / Duration: 60 / Type: Personal
Reverse
Damage When Hit = 20

Calls forth an aura of unholy black flames that protect the mage

 

Dragon Fire

Mana: 10 / Damage: 100 / Range: 6 / Area: 3 / Type: Projectile

A tremendous torrent of flames unmatched by anything the mortals or Kohan can produce

 

Drake Lightning

Mana: 10 / Damage: 150 / Range: 12 / Morale: -2 / Type: Projectile

Launches a stream of crackling energy at a target, leaving him crispy

 

Dreadfire

Mana: 30 / Damage: 90 / Range: 10 / Morale: -2 / Type: Projectile

Generates a ball of hellish black flames that shoots out and strikes an opponent

 

Earthburst

Mana: 45 / Damage: 40 / Range: 4 / Area: 2 / Type: Area

Sends a wave of energy through the ground to burst up beneath enemies

 

Earthshock

Mana: 35 / Damage: 200 / Range: 8 / Area: 3 / Morale: -1 / Type: Area

Creates a series of eruptions to blast out of the ground beneath the enemy

 

Elemental Summons

Mana: 55 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Elemental
Company Size: 2

Summons forth a pair of powerful elemental creatures to do the mage's bidding

 

Fire Shield

Mana: 45 / Range: 10 / Duration: 30 / Type: Group
Reverse Damage When Hit = 10

Envelopes a target in an aura of seething flames that harms those that attack him

 

Fireball

Mana: 30 / Damage: 120 / Range: 10 / Type: Projectile

Generates a ball of searing flames that shoots out and strikes an opponent

 

Fireblast

Mana: 50 / Damage: 150 / Range: 10 / Type: Projectile

Generates a ball of searing flames that shoots out and strikes an opponent

 

Forked Lightning

Mana: 35 / Damage: 50 / Range: 10 / Area: 2 / Morale: -.5 / Type: Volley

A torrent of lightning bolts stream out, striking all who oppose the mage

 

Heal

Mana: 30 / Heal: 25 / Range: 10 / Morale: 1 / Type: Group Instant

Heals a small amount of damage in all friendly elements 

 

Heaven's Bolt

Mana: 35 / Damage: 100 / Range: 12 / Morale: -2 / Type: Projectile
Holy Damage

Launches a stream of divine energy at an evil target burning it with holy retribution.  Only affects creatures of Shadow

 

Holy Strength

Mana: 45 / Range: 10 / Duration: 60 / Type: Group
Melee Holy Damage = 6

The powers of the heavens are imparted upon the company, allowing them to inflict Holy damage 

 

Horde Of The Dead

Mana: 45 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Undead
Company Size: 5

Summons forth an entire company of the walking dead

 

Ice Shield

Mana: 30 / Range: 10 / Duration: 60 / Type: Personal
Reverse Damage When Hit = 20 / DV +10 vs. Archer

Surrounds the caster with swirling icy winds that chill attackers and wreak havoc on projectiles aimed at the mage

 

Ice Storm

Mana: 35 / Damage: 50 / Range: 10 / Duration: 15 / Type: Single
Paralyze Bonus

A concussive blast of arctic air that freezes a target in his tracks

 

Immolation

Mana: 20 / Duration: 60 / Type: Personal
Reverse
Damage When Hit = 25

Calls forth an aura of seething flames that protect the mage

 

Immortal Fury

Mana: 40 / Range: 10 / Duration: 60 / Type: Group
DV -2 vs. ALL / AV +7 vs. ALL / Morale Loss Rate = 50%

Fills all friendly elements with a boiling rage, increasing their attack and morale attributes but lowering their defense

 

Lethargy

Mana: 45 / Range: 10 / Area: 3 / Duration: 30 / Type: Single
Movement = 50% / AV vs. ALL -4

Summons up a grey mist that weakens all enemy elements caught within

 

Life Leech

Mana: 30 / Damage: 20 / Range: 10 / Area: 2 / Duration: 30 / Special: Leech / Type: Area

Drains the life of enemy elements and bestows it upon friendly elements

 

Lightning

Mana: 30 / Damage: 80 / Range: 10 / Morale: -1.5 / Type: Projectile

Launches a stream of crackling energy at a target, leaving him crispy

 

Magic Vulnerability

Mana: 30 / Range: 10 / Area: 4 / Duration: 30 / Type: Single
Damage Taken From Magic = 150%

Powerful magics cause targets to become susceptible to magical attacks

 

Mystic Armor

Mana: 15 / Duration: 60 / Type: Personal
Damage Taken From Non-Magic = 50%

Protects the mage from non magical attacks with a suit of mystic energy

 

Mystic Barrier

Mana: 25 / Duration: 60 / Type: Personal
Damage Taken From Non-Magic = 25% / Damage Taken From Ranged = 25%

Protects the mage from non magical attacks with a suit of mystic energy

 

Mystic Immunity

Mana: 45 / Range: 10 / Duration: 60 / Type: Group
Immunity to Enchantment

Strong mystic forces are used to protect a company from enchantment spells

 

Mystic Shield

Mana: 15 / Duration: 60 / Type: Personal
Damage Taken From Non-Magic = 50% / Damage Taken From Ranged = 50%

Protects the mage from ranged and magical attacks with a field of mystic energy

 

Paralyze

Mana: 40 / Range: 10 / Duration: 20 / Type: Single
Paralyze Bonus

Paralyzes a single element rendering them helpless

 

Poison Spit

Mana: 40 / Damage: 10 / Range: 6 / Duration: 15 / Type: Single
AV vs. ALL = -8 / Movement = 50%

Sprays a stream of sticky poisonous spittle at the target

 

Protection

Mana: 35 / Range: 10 / Duration: 60 / Type: Group
DV vs. ALL = +6

Blesses friendly elements with protection from all attacks

 

Recovery

Mana: 30 / Heal: 60 / Range: 10 / Type: Target Instant

Heals a large amount of damage in one element

 

Renewal

Mana: 40 / Heal: 100 / Range: 10 / Type: Target Instant

Heals a very large amount of damage in one element

 

Shadow's Blessing

Mana: 30 / Range: 10 / Duration: 60 / Type: Group
DV vs. ALL = -2 / AV vs. ALL = +6

Blesses all friendly elements by trading defense for attack

 

Shadowshock

Mana: 35 / Range: 10 / Area: 2 / Duration: 4 / Type: Single
Paralyze Bonus

Caster throws a blast of evil energies that stun all who are hit

 

Shivering Blast

Mana: 45 / Range: 10 / Area: 2 / Duration: 8 / Type: Single
Paralyze Bonus

A concussive blast of arctic air that freezes all targets in range

 

Shrine Blessing

Mana: 30 / Range: 10 / Area: 5 / Duration: 600 / Type: Single
DV vs. ALL = +2 / AV vs. ALL = +2

Blesses all friendly elements with bonuses to attack and defense

 

Shrine Protection

Mana: 30 / Range: 10 / Area: 5 / Duration: 600 / Type: Single
DV vs. ALL = +4

Blesses friendly elements with protection from all attacks

 

Soul Leech

Mana: 30 / Damage: 35 / Range: 10 / Area: 3 / Special: Leech / Type: Area

Drains the life of enemy elements and bestows it upon friendly elements

 

Spirit of Battle

Mana: 35 / Range: 10 / Duration: 60 / Type: Group
Morale Loss Rate = 80% / Morale Check = -2 / DV vs. ALL = +4 / AV vs. ALL = +4

Surrounds all friendly elements with an aura of power that increases all combat abilities

 

Storm Shield

Mana: 20 / Duration: 60 / Type: Personal
DV vs. ALL = +5 / AV vs. ALL = +5 / Reverse Damage When Hit = 15

Calls forth a roiling storm of energy that protects the mage

 

Summon Darkwolves

Mana: 50 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Dark Wolf
Company Size: 4

Summons forth a pack of ravenous Dark Wolves to terrorize the mage's victims

 

Summon Dead

Mana: 40 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Undead
Company Size: 2

Summons forth the dead from their graves to fight for the mage

 

Summon Elemental

Mana: 45 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Elemental
Company Size: 1

Summons forth a powerful elemental creature to do the mage's bidding

 

Summon Rhaksha

Mana: 55 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Rhaksha
Company Size: 6

Spawns a company of Rhaksha to engage in battle

 

Summon Shadeling Swarm

Mana: 55 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Shadeling
Company Size: 5

Summons forth a swarm of shadelings to do the priest's bidding

 

Summon Shadelings

Mana: 40 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Shadeling
Company Size: 3

Summons a group of shadelings to defend their demonic master

 

Summon Shadow Beasts

Mana: 45 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Shadow Beast
Company Size: 3

Summons forth a pack of shadow beasts to do the caster's bidding

 

Summon Shadow Demons

Mana: 45 / Range: 6 / Duration: 60 / Type: Summon / Unit Type: Shadow Demon
Company Size: 4

Summons forth a group of shadow demons to do the Shadow Lord's bidding

 

True Blessing

Mana: 40 / Range: 10 / Duration: 60 / Type: Group
DV +5 vs. ALL  / AV +5 vs. ALL

Blesses all friendly elements with bonuses to attack and defense

 

True Healing

Mana: 40 / Heal: 40 / Range: 10 / Morale: 1 / Type: Group Instant

A more powerful heal spell that works on all friendly elements in the company  

 

Unholy Strength

Mana: 45 / Range: 10 / Duration: 60 / Type: Group
Melee Unholy Damage = 6

The powers of darkness are imparted upon the company, allowing them to inflict unholy damage 

 

Valor

Mana: 35 / Range: 10 / Duration: 60 / Type: Group
Morale Loss Rate = 75% / Morale Check = -5

Imbues friendly elements with a strong sense of valor and bravery

 

Volley of Flame

Mana: 45 / Damage: 60 / Range: 10 / Area: 2 / Type: Volley

Generates a series of searing flames that fly forth and strike down the enemy 

 

Volley of Shadow

Mana: 25 / Damage: 120 / Range: 10 / Area: 3 / Morale: -.75 / Type: Volley

Generates a series of searing flames that fly forth and strike down the enemy

 

Vulnerability

Mana: 40 / Range: 10 / Area: 3 / Duration: 30 / Type: Single
DV vs. ALL = -8

Weakens the enemy making them unable to defend against attack

 

Wash of Pain

Mana: 30 / Damage: 40 / Range: 10 / Area: 3 / Duration: 30 / Type: Single
Damage Taken From All = 130%

Generates a series of searing flames that fly forth and strike down the enemy

 

Webbing

Mana: 40 / Range: 6 / Duration: 15 / Type: Single
Entangle

Shoots a splatter of silk at a target, immobilizing it temporarily

 

Young Dragon Fire

Mana: 20 / Damage: 75 / Range: 5 / Area: 2 / Type: Projectile

A tremendous torrent of flames surpassed only by an adult firedrake

values reflect version 1.3.1
thanks to Argus of the Wolfclan for providing the spell data 

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