The Awakening :: Covering the Kohan series as well as news for TimeGate Studios & Axis & Allies.

The AwakeningNewsKAG Community Patch

#1:  KAG Community Patch Author: Chimaeros Post Posted: Thu Mar 08, 2007 3:51 am

Kalisari has put together a new community inspired patch for KAG. Kali's Mod (KM) has been released as a beta for testing. See the full info and grab it here.

-Kohan levels actually affect things.
A lot of melee Kohan become incredible at enlightened.
All Restored Kohan are incredibly deadly (like 1 man armies!).
Ascended Kohan are pretty much unkillable as long as you don't let them get fireballed to death. Even the weakest one has something like 700 hp though, while all the melee Kohan have like 1200 minimum.
- Made the Kohan who don't really gain abilities when leveling actually do gain abilities.
- Balanced some of the most absurd aspects of Kohan a bit (e.g. bps = instantly rolled Ceyah settles. Xbow crazy damage per volley so they're godly in the right hands, etc.).
- Made the gold costs a bit more logical. The fact is, sticks are basically 1.5 or 3 gold each, and archers are 3 (not 6). So infantry and indie melee units need to be made a bit cheaper and affordable.
The AwakeningNewsKAG Community Patch

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